Hi, my name is
Grayson Cotrell
I love making tools & watching other artists use them. After graduating from Gnomon School Of VFX, I took a job as a modeling/prop artist at Naughty Dog. I grew my Houdini Skillset while there and transitioned into a Technical Artist position, Specializing in Dynamics & Destruction. Now, I set up tools & workflows for our Dynamics Department to quickly create game ready destructible objects and simulations. I’ve been working with 3D for over 5 years and working at Naughty Dog for 3 year.In my free time, I love going for rides on my motorcycle (Ninja Zx6r for any bike geeks out there) with friends, exercising, and playing video games.