Using the shelf tool for a quick and easy first step then transforming it for the shot requirements.
Again, using the shelf tool to very quickly setup a basic flip sim to use alongside our grain sim.
Manipulating velocity fields in order to hit the mark on your look.
Using SOP operations to establish an easily art directable constraint network to be used in the simulation.
A very basic approach to rendering this project.
We'll provide a boat model and textures that we'll use to drive our collisions. You'll learn how to quickly setup a base simulation and then to dive deeper into setting up a proper network of constraints to achieve a desired look. We'll demonstrate how to efficiently create an artist friendly setup to better adress any potential retakes a client could have in a professional environment. By the end you should be able to art direct the simulation on your own and explore a various range of looks for the fracture.On top of that, we'll add a little advection to the mix using a flip simulation showing you how to blend various elements together so that they coexist seamlessly in your shots.The texturing of the boat was done by Valentine Baillon.
Instructor Matthieu Pujol, a Mopa graduate and student VES award recipient, has experience with UNIT Image, MPC, Axis Animation, and DNEG, contributing to projects including Dune 2. Now an FX Supervisor at Reelfx with over 10 years of FX expertise, Matthieu continually enhances his skills for improved production quality.
This masterful magical effect is all about control. We will learn to manipulate particles, volumes and geometry with completely custom VEX code that can help you achieve any look.
In this effect I will show you how to break down a complex, layered effect into simple setups and how to maintain that all important sense of scale and explosive timing this epic shot requires.
One of the most common magical FX but difficult to get right. Together we’ll unpack how to spread decay maps naturally and how to use this to drive an eye-catching disintegration FX that feels weighty and believable.
*We don't own the footage in these clips. We are using them as reference material for the workshop.
Complex shot with multiple elements Water sims and particle sims combined with a big ass Nuke + ocean rendering and some character coth FX. yeah this is a good one.
Directable smoke trails with multiple emitters and three big dust explosions? yes please. ( we will check the environment creation as well )
Just looks awesome and we wanted to re-do it. Complex shot with multiple elements. Become a one man army that can finish a full shot like this from start to finish. People will love you in the studio.
Big night explosion with the realistic overexposure feeling. Fire elements plus rbd destruction on the house.
Big demo scene for the Master Exploder toolkit with pro tips on how to have post sim directable color on you explosions and smoke.
Just a fun nuke with our Explosivo materialX shader. Compositing really made this one sing.
We are collaborating with Griffin Animation Academy to provide you with the highest quality animation assets online.
This will be an overgrowing library of animation assets and a good opportunity to collaborate with fellow Animators.
Our students can collaborate with Griffin animation academy students to create breathtaking unique show-reel projects you will not find assets like this anywhere else.
This will imitate a real life studio Scenario where multiple departments collaborate together with a CG supervisor like Corbin overseeing the project.
We're frequently asked, 'How can I make my portfolio unique?' Certainly not by displaying all your FX renders on a plain black background. This library offers unlimited creative freedom to help your FX stand out.
We are collaborating with Griffin Animation Academy to provide you with the highest quality animation assets online.
This will be an overgrowing library of animation assets and a good opportunity to collaborate with fellow Animators.
Our students can collaborate with Griffin animation academy students to create breathtaking unique show-reel projects you will not find assets like this anywhere else.
This will imitate a real life studio Scenario where multiple departments collaborate together with a CG supervisor like Corbin overseeing the project.
We're frequently asked, 'How can I make my portfolio unique?' Certainly not by displaying all your FX renders on a plain black background. This library offers unlimited creative freedom to help your FX stand out.
Graduated in 2017 from Mopa with a student VES award for the short film HYBRIDS, I've been at UNIT image, MPC, Axis Animation, DNEG where I worked on a wide range of project from full CG shorts to blockbusters the likes of Dune 2.
I sharpened my FX skills for more than 10years and am now Working as an FX supervisor at Reelfx. I'm pationate about fx and always aim to refine my skills to achieve greater quality in our productions.
We are collaborating with Griffin Animation Academy to provide you with the highest quality animation assets online.
This will be an overgrowing library of animation assets and a good opportunity to collaborate with fellow Animators.
Our students can collaborate with Griffin animation academy students to create breathtaking unique show-reel projects you will not find assets like this anywhere else.
This will imitate a real life studio Scenario where multiple departments collaborate together with a CG supervisor like Corbin overseeing the project.
We're frequently asked, 'How can I make my portfolio unique?' Certainly not by displaying all your FX renders on a plain black background. This library offers unlimited creative freedom to help your FX stand out.
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*We don't own the footage in these clips. We are using them as reference material for the workshop.
Thanks to the good people from Side FX, this workshop is completely free.
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