Optimization is key in order to finish a shot like this.
The emitter is the best way to art direct explosions. We will build our own! one emitter to rule them all!
Why some explosions look good and some are, like, not good? We will check the Fundamental artistic principles to know why.
Ye ye you can sim and render. but how is your Comp game? do you even ACES?
We will build a custom XPU/CPU materialX shader and render the heck out of these explosions.
Emitters constitute 80% of the appearance in explosions, and regardless of the solver used, they are essential for creating the look, shapes, and speed of the explosion. Without a solid emitter, you are merely testing your luck on how the explosion will be simulated, since the shapes change every time you alter the resolution.
We will also take a look at building the shaders. The subsequent weeks will be dedicated to practical, shot-based projects like those seen in the teaser. We recreated famous explosion shots and reverse-engineered how they were done. We will be tackling rendering and compositing as well. These are just some of the shots we will be recreating.
The workshop content is made by Julen Elia, Ismael Martinez, Ayush Ramana & Urban Bradesko
This masterful magical effect is all about control. We will learn to manipulate particles, volumes and geometry with completely custom VEX code that can help you achieve any look.
In this effect I will show you how to break down a complex, layered effect into simple setups and how to maintain that all important sense of scale and explosive timing this epic shot requires.
One of the most common magical FX but difficult to get right. Together we’ll unpack how to spread decay maps naturally and how to use this to drive an eye-catching disintegration FX that feels weighty and believable.
*We don't own the footage in these clips. We are using them as reference material for the workshop.
Complex shot with multiple elements Water sims and particle sims combined with a big ass Nuke + ocean rendering and some character coth FX. yeah this is a good one.
Directable smoke trails with multiple emitters and three big dust explosions? yes please. ( we will check the environment creation as well )
Just looks awesome and we wanted to re-do it. Complex shot with multiple elements. Become a one man army that can finish a full shot like this from start to finish. People will love you in the studio.
Big night explosion with the realistic overexposure feeling. Fire elements plus rbd destruction on the house.
Big demo scene for the Master Exploder toolkit with pro tips on how to have post sim directable color on you explosions and smoke.
Just a fun nuke with our Explosivo materialX shader. Compositing really made this one sing.
We are collaborating with Griffin Animation Academy to provide you with the highest quality animation assets online.
This will be an overgrowing library of animation assets and a good opportunity to collaborate with fellow Animators.
Our students can collaborate with Griffin animation academy students to create breathtaking unique show-reel projects you will not find assets like this anywhere else.
This will imitate a real life studio Scenario where multiple departments collaborate together with a CG supervisor like Corbin overseeing the project.
We're frequently asked, 'How can I make my portfolio unique?' Certainly not by displaying all your FX renders on a plain black background. This library offers unlimited creative freedom to help your FX stand out.
We are collaborating with Griffin Animation Academy to provide you with the highest quality animation assets online.
This will be an overgrowing library of animation assets and a good opportunity to collaborate with fellow Animators.
Our students can collaborate with Griffin animation academy students to create breathtaking unique show-reel projects you will not find assets like this anywhere else.
This will imitate a real life studio Scenario where multiple departments collaborate together with a CG supervisor like Corbin overseeing the project.
We're frequently asked, 'How can I make my portfolio unique?' Certainly not by displaying all your FX renders on a plain black background. This library offers unlimited creative freedom to help your FX stand out.
Explosions, Fire, Magic, Destruction, Water and Story telling. I've had the pleasure of working on some amazing projects at Axis Studios and as a freelance VFX artist. Whether it's creating mind-blowing visuals or pushing the boundaries of technology.
We are collaborating with Griffin Animation Academy to provide you with the highest quality animation assets online.
This will be an overgrowing library of animation assets and a good opportunity to collaborate with fellow Animators.
Our students can collaborate with Griffin animation academy students to create breathtaking unique show-reel projects you will not find assets like this anywhere else.
This will imitate a real life studio Scenario where multiple departments collaborate together with a CG supervisor like Corbin overseeing the project.
We're frequently asked, 'How can I make my portfolio unique?' Certainly not by displaying all your FX renders on a plain black background. This library offers unlimited creative freedom to help your FX stand out.
Access the workshop/masterclass for life, including future updates. Keep your skills up-to-date with rapidly evolving features.
Get personalized guidance from DJA Academy mentors to take your skills to new levels.
Together with your instructor, you can build an entire project, add it to your portfolio, and get hired.
Our instructors lead the workshops/masterclasses with extensive real-world experience & knowledge, and with their passion for teaching.
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*We don't own the footage in these clips. We are using them as reference material for the workshop.
Thanks to the good people from Side FX, this workshop is completely free.
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